Brooklyn, NYMBABilingualMarketing & ContentOpen to Relocation

Jose

Vargas.

Creator. Marketer. Builder.

I believe real stories move people. Not algorithms, not filters, not content made by someone who ran their idea through a focus group first. I'm a marketer and creator who thinks the next big thing starts with one person stubborn enough to believe in it.

What I'm looking for

A role where I can bring genuine creative vision to a brand that actually wants to grow. Not just generate content. Somewhere that values real marketing over AI slop and lets personality and strategy coexist.

Marketing Strategy Content Creation Brand Storytelling Social Media NYC Native Bilingual EN/ES
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Jose Vargas
Jose Vargas · Brooklyn, NY

I write case studies for brands I don't work for. Imagine what I'd do if I did.

Most people wait to be hired before they start thinking. I don't.

Welcome to my mind. It doesn't clock out.

↓ Download Resume
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5.2K
TikTok followers, organic, zero paid
2.4M+
Total TikTok views
744K
Single video views
132
Google reviews driven at Rock Center
4
Certifications and credentials
3.95
MBA GPA, Mercy University

Background

Experience & Skills.

Experience
Success Academy
Special Education Program Coordinator
Sep 2025 · Mar 2026
  • Solely responsible for a caseload of 60 students across all stages of evaluation and service delivery, managing the full program without gaps in compliance or reporting.
  • Enrolled 20 students into IEP programs from a starting baseline of zero, the school's strongest enrollment performance, recognized by the network.
  • Represented the school in DOE meetings alongside families and city officials, translating complex legal eligibility processes into clear, human language for parents navigating a difficult system.
  • Managed scheduling, documentation, and service delivery for speech, OT, physical therapy, and counseling staff across a full active caseload.
Rock Center Orthodontics
Administrative Assistant
Apr 2023 · Sep 2025
  • Drove a 40 to 60% increase in five-star Google reviews, growing the practice from roughly 40 to 172 reviews through a post-treatment QR code initiative I designed and launched independently.
  • Managed all patient communications, insurance claims, scheduling, and financial contracts for a practice serving high-income clientele under a top-ranked NYC orthodontist.
  • Drafted clear aligner treatment contracts, coordinated delivery and shipping logistics, and assisted in clinical consultations, check-ups, and X-rays when needed.
  • Conceptualized and designed branded patient completion gifts, custom tote bags with QR codes, as an independent word-of-mouth referral tool.
  • Served as the primary point of contact for vendors and supply ordering while managing front-office operations in a fast-paced multi-provider environment.
MAP Solutions Group
Marketing Intern
May · Aug 2023
  • Supported a boutique marketing consultancy serving private chefs across the US, managing multiple distinct brand voices simultaneously in a fully remote setting.
  • Built and maintained social content calendars mapping food holidays, culinary events, and trending cultural moments across multiple chef clients.
  • Created original educational posts and culturally relevant content to drive audience engagement and position clients as credible voices in their niche.
Republic of Booza
Social Media Associate
May 2019 · Mar 2020
  • Contributed to social campaigns across platforms that grew to 16,000+ followers, supporting content planning, scheduling, and community engagement.
  • Represented the brand at NYC activations including the Museum of Ice Cream partnership and community pop-ups throughout the city.
  • Shot and styled product photography for social distribution, focusing on texture, craft, and emotional connection.
Independent
Content Creator & Strategist
2020 · Present
  • Grew an organic content brand to 5,257 followers and 2.4M+ total views across gaming and lifestyle content with zero paid promotion and zero brand deals.
  • Ran A/B tests on hooks, formats, and posting cadence, using platform analytics to refine content strategy and optimize for engagement and retention.
  • Built VybeCheck, a music AI web app with a free tier and paid Pro plan, from zero coding knowledge, deployed live with Stripe integration in a single session.
Skills

What I work with.

Marketing & Strategy
Brand Storytelling · Social Media Strategy · Content Calendar Management · A/B Testing · Campaign Coordination · Audience Growth · Performance Reporting · Short-Form Video
Tools & Platforms
Canva · DaVinci Resolve · OBS Studio · CapCut · Adobe Creative Suite · Hootsuite · Mailchimp · Sprout Social
AI & Productivity
Claude · ChatGPT · Canva AI · Google Workspace · Microsoft Office · Salesforce · Asana · Monday.com · Slack · Jira
Languages
English, Native · Spanish, Fully Bilingual
Certifications & Credentials

Earned, not inherited.

Google / Coursera
Project Management Certificate
Completed Apr 2026 · ID: SN4IT764BIE1
Google / Coursera
Digital Marketing & E-Commerce Certificate
Completed Mar 2024 · ID: 7MAUMW6RZZX6
LVMH
Inside LVMH Certificate
In Progress
NYC Civil Service
Exam #5006 · Public Information Specialist
Eligible · Oct 2025
Download Resume

Strategy

How I think.

Real problems. Real thinking. Real results. Not hypotheticals.

01
Healthcare Marketing · Brand Strategy

How a tote bag and a QR code grew a dental practice from 40 to 172 five-star reviews

Rock Center Orthodontics · Upper East Side, NYC
SWOT Analysis
Strengths
Internal · Helpful

Established patient trust built over years of treatment and consistent care

High-income clientele with strong word-of-mouth potential in a tight-knit Upper East Side community

Top-ranked practitioner with a clear competitive differentiator in a crowded NYC market

Strong in-person patient relationships that created natural referral opportunities

Weaknesses
Internal · Harmful

Only 40 Google reviews despite years of operation and a loyal patient base

Post-treatment outreach relied on email: a channel with low open rates and high spam risk

No structured system to capture patient satisfaction at the moment it was highest

Brand visibility limited to the office itself with no referral mechanism extending beyond the appointment

Opportunities
External · Helpful

Google reviews directly impact local search ranking: more reviews meant higher visibility to new patients

Completion of treatment is a natural emotional high point: the perfect moment to ask for advocacy

Physical branded gifts create ongoing brand presence in patients' daily lives beyond the office

QR code technology makes the review process frictionless: one scan, one tap, one review

Threats
External · Harmful

Competing orthodontic practices in the Upper East Side with stronger online reputations

Patients who had negative experiences could just as easily leave a negative review

Review fatigue: patients are asked to review everything and may ignore the request

Google's review policies restrict solicitation tactics that appear inorganic or incentivized

The Problem

The practice had roughly 40 Google reviews despite years of operation and a patient base that genuinely loved the experience. The previous outreach strategy was a thank-you email sent after treatment completion. Nobody reads those. Half go to spam. The goodwill was there, the channel to capture it wasn't.

The Insight

Patients who finish clear aligner treatment have just gone through 5 to 20 appointments over months. The team knew their names, their milestones, their weddings and graduations. That relationship is the most powerful marketing asset a healthcare practice has, and it was walking out the door untapped every single day.

What I Did

Instead of investing in online advertising or social media campaigns that would require consent forms, production time, and ongoing management, I proposed two low-cost physical touchpoints that worked in the moment, when the patient's satisfaction was at its highest.

First, a branded completion gift: a custom tote bag designed with a witty, personality-forward quote referencing the treatment journey. The bag included the doctor's name and a QR code linking to the practice website. Patients who loved their experience would carry it. People would ask about it. The bag did the talking.

Second, an oversized printed QR code linked directly to the Google review page, handed to patients as they left their final appointment with a simple ask: if you had a great experience, share it. No forms, no pressure, no asking them to fill it out in the office because reviews written on-site aren't honest and we don't do that.

The Designs
Tote bag 1
Completion gift: Design 01
Tote bag 2
Completion gift: Design 02

Note: QR code linking to practice website printed on reverse side of bag, not shown in images.

The Result

Google reviews grew from roughly 40 to 172, a 40 to 60% increase in five-star ratings, without a single paid ad, without adding anything to the appointment schedule, and without requiring staff to chase patients after the fact.

Why It Worked

The timing was right. The relationship was already there. All I did was give people a microphone at the exact moment they most wanted to use it.

Results
Results at a Glance
132
New reviews generated (40 to 172 total)
40-60%
Increase in five-star rating proportion
$0
Paid advertising spend
0
Extra staff hours required

Maximum result from minimum spend. The only cost was tote bag production and printed QR codes.

Google Review Growth
Before
~40
After
172

Bar widths are proportional. 40 reviews = 23% of the 172 total. The 40 to 60% figure refers to the increase in the proportion of five-star ratings on the profile, a separate metric from total review count.

132
New reviews driven
40-60%
Increase in five-star ratings
$0
Paid advertising spend
02
Luxury Marketing · Brand Strategy · Cultural Partnerships

How Louis Vuitton can protect prestige, win the next generation, and stop leaning on the wrong partners

Louis Vuitton · LVMH · A Strategic Marketing Analysis
SWOT Analysis
Strengths
Internal · Helpful

Brand equity and prestige that is recession-proof at the 1% tier

Proven cultural collision model: LV x League of Legends 2019 established a replicable blueprint

Lisa as an independently established anchor ambassador, insulated from HYBE instability

Nicolas Ghesquiere's creative direction consistently attracts high-fashion cultural credibility

Weaknesses
Internal · Harmful

Over-reliance on HYBE-affiliated talent across the K-pop ambassador roster

No presence in the SM Entertainment ecosystem despite aespa being the most strategically aligned 4th gen group

Aspirational buyer segment is being squeezed by economic softness with no clear marketing response

Ambassador craft misalignment: confirmed lip-syncing contradicts LV's savoir-faire identity

Opportunities
External · Helpful

Winter of aespa: 13M Instagram followers currently placed at Polo Ralph Lauren, not a top-tier luxury house

The next cultural collision moment in gaming, sports, or entertainment is still unclaimed

Organic brand adoption: Nayeon of TWICE wore LV in ABCD without a paid placement, signaling genuine cultural alignment

Rebalancing roster toward SM Entertainment talent aligns ambassador credibility with brand values

Threats
External · Harmful

HYBE's active legal exposure: a $17M Seoul court ruling, a $29M counter-damages claim, and a US copyright lawsuit over How Sweet

HYBE's 2024 National Assembly document leak confirming derogatory remarks about BLACKPINK, aespa, TWICE and others[4]

HYBE's confirmed purchase of TAG PR: a company used to spread negative press about non-HYBE artists

Guilt by association risk: luxury brands do not recover from reputational adjacency the way streetwear labels might

Instagram Reach: LV Ambassadors vs. Proposed
aespa official groupSM Entertainment16M
Winter (aespa), soloProposed13M
Sakura (LE SSERAFIM), soloCurrent LV11M
LE SSERAFIM group (all 5 LV ambassadors)Current LV10M

Bar widths are proportional. 16M = 100% baseline. Winter individually outreaches all 5 current LV ambassadors as a group by 3M, at a non-luxury house.

Legal Exposure: HYBE vs. SM Entertainment
HYBE
Seoul Court Ruling
Ordered to pay Min Hee-jin $17M. Currently appealing.
Counter-Damages Claim
Pursuing $29M claim against Min, a NewJeans member, and family. Active.
US Copyright Lawsuit
Four songwriters suing HYBE and ADOR over How Sweet. Active in US courts.[3]
TAG PR Purchase
Confirmed purchase of a PR firm used to spread negative press about non-HYBE artists.
$46M+ confirmed legal exposure across 2 countries
SM Entertainment
EXO Royalty Dispute (2024)
Internal contract disagreement over distribution fees. Civil matter between label and former artists.
Won: Defamation Case (2026)
Successfully sued YouTuber Sojang for spreading false information about SM artists.
Standard industry disputes. Actively protecting artists in court.

HYBE is being taken to court by governments, foreign courts, and international songwriters. SM is taking people to court to protect its artists. That is a fundamentally different story.

The Problem

Louis Vuitton is not having a bad decade. But it is having an interesting one. Revenue growth slowed to roughly 1% organic in 2024. LV has two completely different customers and one brand identity to serve both of them. There is the 1% client who walks in, spends five figures, and does not look at the price tag. And then there is the aspirational buyer, the person saving for a year to give their partner a Neverfull for their anniversary. That second group is getting squeezed right now and they are the brand's next generation of 1% clients in 10 to 15 years.

The mistake would be to chase that second group with discounts or campaigns that make the true client feel like their bag is now a mall brand. The opportunity is to make the aspirational buyer feel like they are reaching toward something worth reaching for, without moving the bar an inch.

What LV Got Right

In 2019, Louis Vuitton partnered with Riot Games to create the Trophy Travel Case for the League of Legends World Championship Summoner's Cup, the first luxury trunk ever built for an esports event. The trophy case alone took over 900 hours to make. This was not LV going to gaming. This was LV bringing gaming up to their level. The prestige stayed intact. The cultural reach exploded. That is the blueprint.

The Current Risk

This is not a criticism of the artists. It is a brand risk assessment. LV's K-pop roster is heavily weighted toward HYBE artists. And HYBE as a company is not a stable association right now. The legal exposure alone is significant: a $17M Seoul court ruling, a $29M counter-damages claim, and an active US copyright lawsuit over How Sweet. In October 2024, HYBE's internal documents were exposed during a National Assembly audit confirming derogatory remarks about BLACKPINK, aespa, TWICE and others, and confirming LE SSERAFIM had been lip-syncing at past performances. HYBE also confirmed purchased TAG PR, a company used to spread negative press about non-HYBE artists. That is a documented integrity problem.

Compare that to SM Entertainment. SM has had its own internal disputes but there is a meaningful difference between a company navigating internal contract matters and a company being investigated by a national government, losing court rulings across two countries, and confirmed to have purchased a PR firm to damage competitor artists. SM recently won a defamation lawsuit against a YouTuber named Sojang. They are pursuing bad actors in court. HYBE is the one being pursued. That distinction matters enormously when you are deciding whose name to put next to Louis Vuitton.

The only person on the HYBE-affiliated side who feels genuinely insulated is Lisa. Her solo career is fully established independent of BLACKPINK, she runs her own management company, and her foundation is entirely her own. Everyone else on that side is one bad HYBE headline away from becoming a conversation LV does not want to have publicly.

The Numbers

Winter of aespa has 13 million Instagram followers on her personal account.[6] The entire LE SSERAFIM official group account has 10 million, and all 5 members are current LV House Ambassadors. One artist not yet affiliated with a top-tier luxury house outreaches the full official presence of a group currently serving as LV ambassadors by 3 million followers. Winter at Polo Ralph Lauren is reach that LV is leaving on the table.

The Opportunity

aespa is the most underutilized 4th generation K-pop group in luxury fashion right now. Karina is at Prada, Ningning just moved to Gucci, Giselle is at Loewe. But Winter is currently with Polo Ralph Lauren. That is a gap. aespa as a group represents something that aligns with LV's DNA: an SM Entertainment group with a genuine commitment to vocal craft and performance excellence, a futuristic high-fashion concept, and a globally distributed loyal fan base on the ascent.

The organic proof is already there. When Nayeon of TWICE wore LV in her ABCD music video without a paid placement, that moment said more about where LV sits in K-pop culture than any campaign could. Idols choosing your brand when they do not have to is the strongest signal a luxury house can receive.

The Strategy

First: continue the cultural collision model. Find the next moment where LV can show up as the standard of excellence in a world that does not traditionally intersect with luxury. Gaming worked. Music worked. The next version is somewhere and LV should find it before a competitor does.

Second: rebalance the K-pop roster toward SM Entertainment talent. Winter of aespa is the most logical starting point. Her aesthetic, her artistry, and her current brand positioning all create space for an LV partnership that would feel earned rather than transactional.

Third: let organic cultural moments breathe. When an idol chooses LV on their own, amplify quietly. A repost. A front row seat. An invitation. Not a campaign. The aspirational middle does not need to be chased. They need to see that the people they admire are already there.

Why This Matters to Me

I own Louis Vuitton. I am not writing this from the outside. I understand the weight of that first purchase and what it means to someone who saved for it. I also understand what makes you never want the brand to feel like it got away from you.

The best luxury marketing does not convince people to buy. It makes them feel like they already belong to something, or that they are on their way there. That feeling is entirely a marketing problem. And it is one worth solving carefully.

13M
Winter's Instagram followers at Polo Ralph Lauren
10M
LE SSERAFIM's full group account, current LV ambassador
2019
LV x Riot Games: the blueprint that still works
03
Gaming · K-pop · IP Strategy · Cultural Marketing

æ x League of Legends: How an aespa skin line collab could be the biggest music x gaming crossover since KDA

Riot Games · aespa · SM Entertainment · A Collab Pitch by Jose Vargas
Executive Summary

KDA proved that a virtual girl group could generate millions in skin sales, chart on Billboard, and create a cultural moment that players and fans still talk about years later. aespa is the natural evolution of that idea, except they are not virtual. They are real, they are massive, and their entire lore is built around a digital universe called Kwangya that mirrors the fantasy worlds League of Legends players already live in.

This is a pitch for an aespa x League of Legends skin line called the æ Collection. Five skins. One collab. The potential to be the biggest music x gaming crossover since KDA.

SWOT Analysis
Strengths
Internal · Helpful

aespa's Kwangya lore maps naturally onto League's champion universe, making the collab feel organic rather than forced

Each champion pairing has direct weapon to ability lore justification

Faker x Karina Google Play campaign proved audience crossover at a major brand level just weeks before this pitch

KDA established the precedent and the market appetite. The æ Collection expands on it with a real performing group

Worlds 2026 Grand Final at Barclays Center provides a perfect live activation moment with a venue aespa has already sold out

Multiple revenue streams: in-game skins, borders, physical merchandise, music activation

Weaknesses
Internal · Harmful

Seraphine's KDA association requires Riot to make a creative lore decision before Option A can move forward

aespa's Kwangya lore is complex and not immediately accessible to players unfamiliar with K-pop

League of Legends has a historically male-skewed player base that may resist a heavily K-pop facing collab

Opportunities
External · Helpful

Girls and LGBTQ+ players represent a significantly underserved demographic in League's skin marketing

Worlds 2026 in the United States puts the Grand Final in aespa's active touring territory

aespa's album Lemonade drops May 2026, creating a natural promotional window

The Sona voice activation narrative could become one of the most emotionally resonant lore moments in League history

aespa's gaming collab history with PUBG, Pokemon, and Tetris proves SM Entertainment is an experienced and willing partner

Threats
External · Harmful

KDA fanbase may perceive the æ Collection as competition or dilution of KDA's legacy

K-pop fandom controversies can affect brand perception quickly

Riot's creative team may have different priorities for the 2026 skin calendar

aespa's world tour schedule may limit availability for promotional activities and recording sessions

Who Is aespa

aespa is a four member South Korean girl group under SM Entertainment consisting of Karina, Giselle, Winter, and Ningning. They debuted in November 2020 and built their identity around a concept unique in K-pop: each member has a digital avatar called an æ that exists in a virtual world called Kwangya. The group name combines æ from Avatar X Experience and aspect, meaning you experience a new world through an avatar of yourself.

That lore is not just marketing. It is a world-building exercise that maps almost perfectly onto League of Legends' own universe of champions, parallel realities, and digital magic. aespa did not accidentally become the perfect collab partner for Riot Games. Their entire identity was built for this.

Social Footprint (2026)
15.8M
aespa official Instagram
16.7M
aespa official TikTok
22.4M
Karina personal Instagram
$24.8M
Synk tour gross, 454K attendees
The Proof of Concept Already Exists

In May 2026, Google Play released a five-episode short-form campaign called PLAY ON PLAY featuring Faker, the greatest League of Legends player of all time, and Karina from aespa.[1] The campaign went viral immediately and became one of the most talked-about brand collaborations in recent memory.[2] It proved three things.

First, Karina is a gamer. She is publicly known for her love of games and has the credibility in gaming spaces to bridge both worlds authentically. Second, the League of Legends x K-pop audience overlap is not theoretical. Faker and Karina sharing a screen did not feel forced. It felt obvious. That is the sign of a genuine cultural overlap. Third, Riot Games was not involved in that campaign. Imagine what happens when they are.

The KDA Precedent

KDA launched in 2018 as a four-champion virtual girl group featuring Ahri, Akali, Evelynn, and Kai'Sa, with real-world vocals provided by artists including Madison Beer, Jaira Burns, and members of (G)I-DLE. In 2020 Riot expanded the group with a full EP called ALL OUT, adding Seraphine as a featured guest artist on the single MORE. Seraphine is not a permanent KDA member and Riot has not confirmed whether she will return to the KDA universe[4], which means her lore is not locked. She is available for creative redirection if Riot chooses to greenlight it.

KDA established the market. The æ Collection is the evolution.

The Champion Mapping

Karina as Vi, Jungle. Karina's weapon is a Gauntlet that activates her Rocket Punch ability. Vi is defined by her gauntlet-powered Vault Breaker. Karina is aespa's leader and the most followed member with 22.4 million personal Instagram followers.[6] Vi's aggressive, confident, zero-hesitation personality matches Karina's on-stage presence. This is the most natural pairing in the lineup.

Winter as Caitlyn, ADC. Winter's lore designation is Armamenter, a weapons specialist who carries guns and long-range arsenal into battle. Caitlyn is League's premier marksman: a calculated, precise, long-range sniper. Both carry an aura of composed elegance with devastating precision underneath. Winter is aespa's lead vocalist and visual, known for a sharp, refined aesthetic that translates beautifully into Caitlyn's signature silhouette.

Ningning as Seraphine, Support (Option A). Ningning's weapon is a Butterfly Earpiece that powers her E.d Hacker abilities. Seraphine's entire kit is built around music. Ningning is aespa's main vocalist. The butterfly motif appears in both her weapon and Seraphine's visual kit. This pairing is almost too perfect. The conflict: Seraphine was introduced as a featured guest on KDA's 2020 EP ALL OUT, not as a permanent member. Riot would need to greenlight whether her lore can extend beyond KDA. We present this as Option A and defer the lore solution to Riot's creative team.

Ningning as Sona, Support (Option B). If Seraphine is unavailable, Sona is the strongest alternative. Sona has never been able to speak. Ningning's Butterfly Earpiece as an E.d Hacker device could be the key that finally gives Sona a voice, not a human voice, but a digital one that cuts through dimensions. Through the æ technology, Sona sings for the first time. It is emotional, it is lore-expanding, and it gives Riot a reason to finally tell Sona's full story. The key distinction from Sona's existing Legendary PsyOps skin is that the æ version emphasizes voice activation, the moment of sound breaking through silence, rather than the tactical operator aesthetic.

Giselle as LeBlanc, Mid. Giselle's weapon is a Xenoglossy Headset that allows her to speak, understand, and decrypt all languages and data across different dimensions. LeBlanc is the Deceiver, a master illusionist who bends perception and manipulates reality. aespa has a song called Illusion. Giselle is also the most multilingual member of aespa, speaking Korean, Japanese, English, and French. Her real-life ability to move across languages mirrors LeBlanc's ability to exist in multiple realities simultaneously.

Naevis as Gwen, Top (Fifth Skin). KDA launched with four members and four skins in 2018 before adding Seraphine as a fifth in 2020. The æ Collection launches with five from the start. Naevis is aespa's virtual guide, an AI entity that exists within Kwangya. Gwen is an inanimate doll brought to life through magical means, existing between human and not-human. Naevis is a virtual idol. Gwen is a living doll. Both exist in states of becoming. Kaisa would be the obvious choice given her visual design but she belongs to KDA. Gwen is the cleaner, more narratively interesting option, and rewards top-lane mains who are chronically underserved by collab skin lines.

Skin Line Details

Naming convention: æ Vi · æ Caitlyn · æ LeBlanc · æ Seraphine or æ Sona · æ Gwen. Simple. Clean. The æ prefix connects directly to aespa's branding and their avatar concept without requiring players to know the full lore.

Color palette: aespa's official fandom aesthetic centers on multi-tonal pastel gradients shifting between purple, teal, and pink: their Aurora theme. This palette differentiates strongly from KDA's gold and neon aesthetic while maintaining the premium luminescent quality of a prestige skin line.

Prestige tier: All five skins should launch as standard Epic tier to avoid member favoritism, which is a genuine and sensitive issue in K-pop fandoms. If a Legendary skin is greenlit, Gwen is the strongest candidate since she represents Naevis rather than a real human member, which sidesteps bias accusations entirely.

Borders and collectibles: Each skin should include an optional border featuring the corresponding member's signature, similar to how Riot handles LCS team skins. K-pop fans who are already habitual buyers of signed merchandise will respond to this immediately.

Activation Strategy

Album timing: aespa's album Lemonade drops May 2026. A skin line announcement timed to a comeback amplifies both brands simultaneously, making the collab part of the cultural conversation around the music rather than a standalone product launch.

Worlds 2026: The 2026 League of Legends World Championship runs from October 15 to November 14, with the Grand Final at Barclays Center in Brooklyn, New York. aespa's Synk: Complaexity world tour has confirmed US dates in September and October 2026, meaning the group will be actively on American soil during Worlds. A 10 to 15 minute aespa performance at the Grand Final on November 14 is the ideal activation moment. It mirrors exactly what KDA and True Damage did at previous World Championships. Barclays is not new territory for aespa either. In September 2023 they performed a sold-out show there, filling all 20,000 seats for the final US stop of their Synk: Hyper Line tour.[5] They know that stage. That crowd knows them.

The Faker x Karina precedent: The Google Play PLAY ON PLAY campaign released May 2026 already established Faker and Karina as a culturally resonant pairing. Riot could lean into this existing chemistry by featuring Faker in the Worlds performance activation, creating a full-circle moment where League's greatest player and the face of the collab share a stage at the biggest event in esports.

Target Audience

The æ Collection targets multiple overlapping audiences: aespa fans globally, League of Legends players particularly in Korea and Southeast Asia, KDA fans who already proved they would buy music x gaming crossover content, girls and LGBTQ+ players who are chronically underserved by gaming skin line marketing, K-pop listeners who do not currently play League but would engage through music and merchandise, and casual gamers drawn in by aespa's mainstream profile.

Korea is the most critical market. Korea has the highest per-capita League of Legends engagement in the world and aespa is one of the country's biggest active girl groups. aespa also has existing gaming collab precedent with PUBG, Pokemon, and Tetris, proving that SM Entertainment is an experienced and willing partner. Regional activation in Korean PC cafes with in-game events and physical merchandise at aespa's Seoul tour dates would create a flywheel effect where gaming culture and K-pop culture amplify each other organically.

Merchandise Extension

Keychains featuring each champion in æ skin design · Member signature acrylic stands · æ earpiece replicas inspired by Ningning's Butterfly Earpiece · Gaming peripherals including mousepads, keycaps, and coasters in the aurora gradient palette · Apparel line with æ branding · Limited edition figurines building on League's existing collectibles program · Signed poster sets using the border signature concept. K-pop fans are among the most habitual physical merchandise buyers in any entertainment market. League players already buy physical merchandise through the Riot Games store. The overlap is a commercial opportunity neither brand is currently capturing together.

Revenue Projection

KDA launched in 2018 and its skins became some of the highest-grossing in League history. Industry estimates suggest top-tier collab skin lines generate between $30 and $50 million in direct skin revenue in the first year. KDA's physical merchandise, music streaming, and YouTube views added significant additional value beyond in-game purchases.

The æ Collection, with five skins across five champions, a prestige tier option, borders, and a Worlds activation, is positioned to match or exceed that benchmark by reaching audiences KDA did not fully capture: the mainstream Western K-pop listener who is not yet a League player, and the existing League player who is already consuming aespa content through the Faker x Karina campaign.

Closing Argument

aespa's lore is literally about digital avatars navigating a virtual world. League of Legends is a game where champions exist across parallel realities and dimensions. aespa just landed in Runeterra. The only question is whether Riot sees it first or lets someone else make the call.

22.4M
Karina's Instagram followers
$24.8M
Synk tour gross, 454K attendees
Nov 14
Worlds Grand Final, Barclays Center, Brooklyn
04
Growth Marketing · User Acquisition · Brand Strategy · UGC

From 1M to 10M: A founding marketing roadmap for HiringCafe

HiringCafe · hiring.cafe · A Roadmap by Jose Vargas · Built Before I Was Hired
I Did Not Wait for a Roadmap

I have been applying on Indeed and LinkedIn since I was 20. I am 27 now. Eight years. I did not build this plan because someone asked me to. I built it because a friend mentioned HiringCafe at a bar and I went home and could not stop thinking about it. That is what genuine belief in a product looks like. That is also what this role is asking for.

Hamed said it clearly in his pitch: there are millions of jobs that Indeed and LinkedIn will never show anyone because they will not make money off of them. They are not broken. They are working exactly as designed, just not for you. HiringCafe is building AI to make every job on earth accessible to everyone. I want to build that future with them. This is the marketing plan I would execute to get there.

The Real Problem

An estimated 27.4% of all active US job postings on LinkedIn are ghost jobs, positions with no real near-term intent to hire.[1] Fortune reported in March 2026 that 53% of job seekers were ghosted by employers in the past year, a three-year high.[2] Indeed's fake and outdated posting rate sits between 20 and 40% based on Reddit community analysis and job market research.[3] LinkedIn's Easy Apply has flooded employers with bot submissions and unqualified applications, which means real candidates get buried. These are not glitches. This is the design.

But the data still does not tell the full story. Go on TikTok right now. People are posting their resumes on camera, crying, asking anyone who sees the video if they know somewhere that is hiring. Not because they are lazy or unqualified. Because they sent hundreds of applications into platforms that were never going to show those applications to anyone real. Schools sold them a promise. Universities charged them tuition. The platforms took their data and their hope and returned algorithmic silence.

That is not a broken market. That is a moral failure at scale. And HiringCafe is the only platform whose business model is structurally built to fix it, because it does not profit from people searching. It profits from people finding.

SWOT Analysis
Strengths
Internal · Helpful

0 to 1M MAUs with zero marketing spend: genuine word-of-mouth velocity that money cannot manufacture

No ads, no dark patterns, no pay-to-win placement: the opposite value proposition of every competitor

Jobs pulled directly from company career pages, updated multiple times daily: structurally fresher and more accurate than anything else

Backed by investors including former Indeed and ZipRecruiter leadership: credibility from inside the industry being disrupted

Founders with Stanford AI and Meta, DoorDash, Rippling engineering backgrounds: technical depth competitors cannot replicate

Weaknesses
Internal · Harmful

Brand awareness minimal outside early adopter and tech-adjacent audiences: the people who need it most do not know it exists

No social media presence or content strategy: the highest-potential organic acquisition channel is completely untapped

US job coverage at 35%, targeting 80%: gap limits use case breadth until closed

Employer direct posting not yet live: without it, HiringCafe remains a search layer over other sources rather than a true jobs destination with exclusive listings

Opportunities
External · Helpful

27.4% ghost job rate on LinkedIn[1] and 20 to 40% on Indeed[3]: millions of job seekers are actively betrayed and looking for something better

Career content is one of the highest-performing niches on TikTok in 2026: the audience is making the content already, just without a platform to point to

Indeed's sponsorship filter exists but results are consistently unreliable[4]: a massive underserved international job seeker audience waiting for a platform that does it right

High school students and non-college-bound young adults have been completely abandoned by every major job platform

Nobody owns the anti-LinkedIn brand position at scale: a first-mover opportunity hiding in plain sight

Threats
External · Harmful

LinkedIn and Indeed have enormous budgets, brand recognition, and network effects that are difficult to dislodge quickly

AI job search tools proliferating rapidly: crowded alternative market with low differentiation

MAU may fluctuate as users successfully find jobs and leave: must reframe success metrics accordingly

Employer adoption is the long-term moat: without direct employer relationships, exclusive listings remain out of reach

The Core Insight

HiringCafe does not need to convince anyone that job searching is broken. They already know. The person applying to 40 jobs and hearing nothing is not confused about the problem. They are exhausted by it. The platform's job is to show up at the exact moment that exhaustion peaks and give them something that actually works.

That moment happens at 11pm on a Tuesday. It happens in a TikTok comment section under a video of someone posting their resume on camera. It happens in a Reddit thread where someone asks "is it just me or is every job on LinkedIn fake." HiringCafe needs to be the answer those people find. Every time. Everywhere that conversation is happening.

Phase 1: Own the Conversation (Months 1 to 3)

TikTok and Reels as the primary acquisition engine. Career content is one of the highest-performing verticals on TikTok in 2026. The audience is already there, already frustrated, already posting their resumes on camera and asking if anyone knows somewhere that is hiring. HiringCafe needs a voice in that conversation that is raw, direct, and genuinely on their side. Specific formats that would perform: "I applied to 100 jobs on Indeed. Here is what actually happened." "LinkedIn is hiding jobs from you. Here is the data." "The only job platform that does not profit off your desperation." The hook writes itself because the product truth is that strong.

Real people, not influencers. The instinct to partner with large creators is wrong for this platform. A career creator with 400K followers has a job. That is their job. They are not the user. The authentic story comes from the person with 8K followers who just got hired and made one video because they were genuinely excited. That video will outperform a sponsored post from someone with ten times the following because it is real. In a world increasingly full of AI-generated content, real human stories are the scarcest and most valuable asset in marketing. This platform should be built on those stories, not manufactured ones.

Reddit as a precision seeding channel. HiringCafe already has organic Reddit roots. The strategy is to become the default recommendation in every r/jobs, r/careerguidance, r/cscareerquestions, and r/layoffs thread. Not spam. Genuine participation. Answering real questions with real product value. One well-placed comment in a thread with 2,000 upvotes drives more qualified first-time users than most paid campaigns.

Phase 2: Build the Flywheel (Months 4 to 6)

UGC as the growth engine. Every user who finds a job through HiringCafe is a marketing asset. Build a simple submission flow into the product: "Did you find your job here? Tell us." Collect these stories. Turn them into short-form content. Feature them everywhere. The format of "I used HiringCafe and got hired in three weeks after six months on Indeed" is a complete marketing campaign. It validates the platform, validates the user who took a chance on something new, and gives the next desperate job seeker a reason to try. This is user psychology working in HiringCafe's favor for the first time in job search history.

SEO as a compounding long-term channel. The search volume around "ghost jobs," "fake LinkedIn jobs," "job search that actually works," and "Indeed alternatives" is enormous and undermonetized. HiringCafe should own this content territory with genuinely useful articles and tools that rank for these terms and funnel search traffic directly into the platform. One article that consistently ranks for "why are LinkedIn jobs fake" is worth thousands of monthly signups indefinitely at zero incremental cost.

Reframe the success metric publicly. HiringCafe's MAU will fluctuate in a healthy direction: people will leave because they found a job, not because they gave up. This needs to be named and celebrated rather than hidden. A monthly public stat like "X users found their job this month and left us" is both a trust signal and a marketing statement that no competitor could ever make. It reframes churn as proof of product. It also signals to employers that HiringCafe's audience is genuinely active and converting, not just browsing.

Employer Acquisition Strategy

The long-term moat for HiringCafe is not the search layer. It is exclusive listings that do not exist anywhere else. That requires companies to come directly to HiringCafe to post. The value proposition for employers is the opposite of what Indeed and LinkedIn offer.

Indeed and LinkedIn sell employers reach. What they deliver is noise. LinkedIn's Easy Apply has flooded every job posting with bot-generated applications, unqualified one-click submissions, and international scam accounts. Indeed is plagued with MLM listings, pyramid scheme postings, and fake recruiter profiles that erode trust on both sides of the transaction. Employers are paying to be buried in volume they cannot use.

HiringCafe's pitch to employers is precision over volume. Every application on HiringCafe comes from someone who found the listing through a real search and clicked through to apply. No bots. No easy apply spam. No pay-to-rank placement that obscures the best candidates behind the ones who paid more. Just real applicants who found a real job. That is a genuinely different product and the employer community will respond to it once they feel the difference.

The initial employer acquisition strategy should target companies that are already publicly frustrated with LinkedIn and Indeed quality. They exist and they are vocal about it on Twitter and Reddit. Start there. Get ten companies posting exclusively. Document their experience. Turn it into a case study. Let employers sell other employers the way users are selling other users.

Phase 3: Scale and Institutionalize (Months 7 to 12)

University and high school partnerships. There are roughly 20 million students in US colleges and universities. Every single one will need to search for a job within two to four years. Partnering with career centers makes HiringCafe the default platform for an entire generation of job seekers. And critically: HiringCafe also indexes entry-level jobs, which makes it uniquely positioned to serve high school students who are not going to college. These students have been completely abandoned by every major platform in this space. The 17-year-old who wants a job right now is not being served by LinkedIn or Indeed. HiringCafe can be the first platform that actually sees them.

Visa sponsorship filter as an international acquisition channel. Millions of international job seekers, students on OPT, and H-1B candidates are desperately searching for roles that will sponsor them. Indeed has a sponsorship filter but the results are inconsistent and unreliable. No major platform has solved this cleanly. A verified visa sponsorship filter on HiringCafe, built using DOL LCA filing data and employer history, would immediately make it the platform of choice for the entire international job seeker community. That audience is enormous, highly motivated, and has been chronically underserved. This is both a product recommendation and a marketing channel in itself.

International expansion through regional filters. HiringCafe's model translates globally. Job search is broken everywhere, not just in the United States. Building region-based filters and expanding the career page crawl internationally turns a US-focused tool into a global platform. The same content strategy that works for American job seekers works for job seekers in the UK, Canada, and Australia, where the same ghost job and ghosting problems exist at similar rates.

Layoff rapid response protocol. When mass layoffs happen, hundreds of thousands of newly unemployed professionals flood Reddit, LinkedIn, and Twitter within hours. HiringCafe needs a protocol ready to deploy within hours of any major announcement: here is where to start, here is the link, here is why this is different from everything else you have tried. These are the highest-intent windows in the entire job search cycle. Missing them is leaving the most motivated potential users on the table.

The Metrics That Actually Matter

Monthly Active Users is the headline number but it is a lagging indicator and a misleading one for a platform whose success is measured by people leaving it. A drop in MAU because users found jobs is a success signal, not a failure. The metrics that matter are: churn-to-success ratio (how many people left because they got hired versus how many left because they gave up), referral rate (are users recommending the platform without being asked), session depth (are users applying and not just browsing), and employer satisfaction rate (are companies getting quality applicants).

The 10M MAU target is meaningful only if those users are actively finding jobs. A platform with 3M highly active users who are converting into hires is more valuable, more defensible, and more marketable than a platform with 10M users who keep coming back because they have not found anything yet. The goal is not traffic. The goal is outcomes. Traffic is just how you know it is working.

What I Bring to This Role

I live inside social media. I do not observe virality from the outside and try to replicate it. I feel it in real time and move fast enough to use it. I grew a TikTok audience to 5,257 followers and 2.4 million views with zero budget, not by following a playbook but by understanding what people were feeling and giving them the right thing at the right moment.

I am highly technical enough to talk to engineers about UGC strategy without needing a translator. I built and deployed a full web app with Stripe integration from zero coding knowledge. I understand how software is built well enough to know what is and is not technically feasible when designing growth experiments.

I have a deep consumer mindset because I am the consumer. Eight years of applying on broken platforms. I know exactly what the person posting their resume on TikTok at midnight is feeling because I have been that person. I know what drives the click, the share, the conversion, because I understand the psychology from the inside.

I do not wait for a roadmap. You are reading the proof of that right now. I built this plan on my own time, before any offer was made, because when I believe in something I go all in. I want to help build the future of job search. I would not stop until 10 million people knew there was a better option. That is not a talking point. That is just who I am.

27%
Of LinkedIn jobs estimated to be ghost jobs in 2026
53%
Of job seekers ghosted by employers, a 3-year high
10M
The target. The product truth is already there.
Sources
[1] CV-by-JD, "Ghost Jobs: Why 1 in 3 Listings Aren't Real" — cv-by-jd.com · March 2026
[2] Fortune / CV-by-JD, "53% of job seekers ghosted by employers in the past year, a three-year high" — cv-by-jd.com · March 2026
[3] BestJobSearchApps, "Is Indeed the Best Job Site? Reddit's Brutally Honest 2026 Verdict" — bestjobsearchapps.com · May 2026
[4] Scale.jobs, "10 Best Expat Job Boards for Visa Sponsorship 2026" — scale.jobs · 2026
[5] Medium / The Startup, "LinkedIn 2026: Nearly 1 in 3 Jobs Are Fake" — medium.com · February 2026
[6] Entrepreneur, "1 in 4 Job Listings on LinkedIn Are Likely Ghost Jobs" — entrepreneur.com · January 2026
[7] HiringCafe LinkedIn, "5 Big Goals for 2026" — linkedin.com/company/hiring-cafe

Portfolio

Things I made.

Projects
01
Music AI Web App

VybeCheck

A music mood and genre analyzer built with zero prior coding knowledge. Free tier plus a Pro plan at $2.99/month with Stripe integration, deployed live on Netlify. Started with a conversation. Ended with a real product people actually wanted to use.

getvybecheck.com · Netlify · Stripe · Claude AI · Built in one session

Visit the app →
02
Content Brand

partyfavoursx

A gaming TikTok and Twitch brand built entirely organically. 5,257 followers, 562K likes, and 2.4M+ total views with zero paid promotion, zero brand deals, and zero following a trend playbook.

5,257 followers · 562K likes · 744K · 493K · 456K top videos

See the content →
03
Coming Soon

Next thing.

Something is always in the works. Check back.

Things I create.

5.2K
Followers
562K
Total likes
2.4M+
Total views

Built organically with zero paid promotion. No brand deals, no trend chasing. Just content people actually wanted to watch. These are the four biggest.

744K views·46.1K likes·1.7K saves
493K views·31.9K likes·628 shares
291K views·28.6K likes·802 saves
257K views·21.9K likes·627 saves
Gaming & Streaming
@partyfavoursx

Gaming TikTok and Twitch streaming brand. League of Legends, BG3, Tomodachi Life. Built organically to 5K+ followers and millions of views before I even tried to monetize it.

Lifestyle & Personal Brand
@hoezayyyy

One-take, front-facing camera, no filter. A FaceTime-bestie format for people who are tired of the polished influencer aesthetic. Raw storytelling, NYC life, whatever's actually on my mind.

Ideology

Things I believe.

These aren't talking points. This is how I actually think about marketing, creativity, storytelling, and the role of AI in all of it.

01

AI handles the tedious. Humans own the vision.

AI is the most powerful creative assistant ever built. It can research, iterate, draft, and execute at a speed no human can match. But it cannot want something. It cannot feel the pull of an idea that keeps you up at 2am. The people who understand how to use AI without losing that spark are the ones who will actually make things that matter.

02

One person with conviction beats a room full of approval.

At Riot Games, a team pitched something that made no logical sense on paper: a fictional K-pop group living inside a video game. They knew nothing about K-pop. Gaming and K-pop had no obvious overlap. They did it anyway. K/DA dropped in 2018 and broke the internet. POP/STARS hit 640 million views. That is what happens when people refuse to let a good idea die in a meeting room.

03

Authenticity is a strategy, not an aesthetic.

Everyone says they want to be "authentic" and then films their seventh outfit change in ring light. Real authenticity is uncomfortable. It means saying the thing that might not land. One-take, front-camera, no filter. It's riskier and it builds more loyalty than any polished brand campaign ever will.

04

Culture belongs to the people who live it.

I was born and raised in New York City. I have watched creators move here for a semester and build careers out of a city they barely know. Culture is not a backdrop. It's not content. It's something you earn by actually being a part of it. That's my advantage and I use it deliberately.

05

The best marketing never feels like marketing.

Nobody's heart rate goes up when they see an ad. It goes up when they see something that feels like it was made specifically for them. That's the gap most brands keep missing. They optimize for impressions and settle for indifference. I want to make things people actually care about.

Case study · The K/DA Principle

"They knew nothing about K-pop. They did it anyway. 640 million views later."

In 2018, Riot Games debuted K/DA at the League of Legends World Championship. The team had to research K-pop from scratch just to understand what they were building. Gaming and K-pop had no obvious overlap. Nobody had done anything like it. The debut music video hit 100 million views in one month and has since reached over 640 million. POP/STARS topped Billboard's World Digital Song Sales chart. It redefined what gaming IP could do in popular culture. This is what I think about when someone tells me an idea is too niche, too risky, or too weird to work.

Let's talk

Say something.

I'm open to hiring conversations, collabs, and anything in between. Bilingual in English and Spanish. You know where to find me.

MBA graduate, Mercy University, 3.95 GPA. Open to roles in gaming, lifestyle, wellness, beauty, and entertainment.

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